Source: 4Gamer
Friday, July 19, 2024
Director Takumi and Producer Eshiro Were Also Present: A Report on A Store Signing and Handshake Event for The Nintendo 3DS Game Gyakuten Saiban 4 (2017)
Source: 4Gamer
Tuesday, November 7, 2023
Gyakuten Saiban, The Meaning of Design (2006)
Monday, June 19, 2023
Celebrating the Release of Gyakuten Saiban 4 - A Discussion with 4 Members of the Team (2007)
Summary: Gyakuten Saiban Official Fan Book 3 was released in 2007 coinciding with the release of Gyakuten Saiban 4 (Ace Attorney 4 - Apollo Justice), containing several pages on the development of the game. The longest article in the book is an interview with four members of the core development team of Gyakuten Saiban 4: the series supervisor and scenario writer of this game Takumi Shū, director Endō Mitsuru, producer Matsukawa Minae and planner Yamazaki Takeshi. The four discuss how the team structure changed for the development of this game, and the difficulties that arose from this transformation. Other topics discussed are about Takumi's drinking, things they'd argue about during development and changes made to the story. This interview is noteworthy for featuring director Endō Mitsuru, as he seldom appears in promotional material for this game.
Monday, June 12, 2023
Surviban Planning Document (Capcom Town Excerpts) (2023)
Summary: On June 12, 2023, Capcom opened Capcom Town, a website to celebrate the 35th anniversary of the game company. In the museum part of the site, in the Gyakuten Saiban (Ace Attorney) section, they also posted 10 pages from the planning document for Surviban, the prototype game which would eventually become the first Gyakuten Saiban (Ace Attorney GBA) game released in 2001. The document was originally written by series creator Takumi Shū in 2000 and is about forty pages long in complete form. The whole document has been put on display in real-life at a few events, but they have never reproduced the whole document in publications, physical or digital. Most of the 10 pages shown off in the Capcom Town Museum have been published before in guide books. Though you can recognize the final product in the pages shown off, same courtroom mystery adventure game at heart, Surviban also has a few distinctive differences from the final product, from the game title to the exact flow of the game in the trials and also in terms of presentation. For example, one of the pages emphasizes the real-time element of the trials, which is not existent in the final product.
Images are taken from the source. Copyright belongs to the respective owners.
Wednesday, November 9, 2022
A Collaboration between Gyakuten Saiban 4 (3DS ver.) and Wanzhuji, Running Now! Takumi (Director) and Eshiro (Producer) Review the Food!! And We Ask About The Future of the Gyakuten Series (2018)
Images are taken from the source article. Copyright belongs to the respective owners.
Friday, June 10, 2022
Producer Matsukawa and Director Takumi Shū talk about Gyakuten Saiban 4!! (2006)
Source: Famitsu
Summary: On June 23rd, 2006, Famitsu posted an interview on their site with producer Matsukawa and scenario writer Takumi Shū about Gyakuten Saiban 4 (Ace Attorney 4 – Apollo Justice), which was still in development. The interview had originally been posted in June 30, 2006 issue of Famitsu, but the online version includes parts that had been cut from the paper version due to page constraints. At this point in time, the new protagonist Odoroki Hōsuke had been announced together with his assistant Minuki (Trucy), and it had also been revealed the game was set seven years after the finale of the previous game, but little more was known at that point about the game, as this interview was also set before the bigger Tokyo Game Show presentation several months later. A lot of the interview therefore focuses on how this project got started, about Odoroki and Minuki’s roles in the game and about how the story will turn out. Interestingly, the interview title refers to Takumi as the director, even though he isn’t the director of Gyakuten Saiban 4, whereas the introduction of this article (not translated here) refers to him as being responsible for the scenario of the game.
Saturday, May 21, 2022
[Mari-Detective] Brimming with memory-filled stories the fans had longed to hear! A report of the Gyakuten Saiban 10th Anniversary Special Court, where the new title Gyakuten Saiban 5 was also announced! (2012)
Source: Dengeki Online
Images are taken from the source article. Copyright belongs to the respective owners.
Thursday, April 21, 2022
Capcom Sound Sphere 005: Gyakuten Saiban – Takumi Shū Special vol. 2 (2007)
Title: #005: Gyakuten Saiban – Takumi Shū Special vol. 2 / #005:「「逆転裁判」 巧舟スペシャル vol.2」/
Source: Capcom Sound Sphere (down)
This article is a full transcript of the podcast. The podcast is not available here.
Wednesday, November 10, 2021
Gyakuten Saiban 3 Blog Entry 1: Greetings (2004)
Source: Gyakuten Saiban 3 official site (down)
Saturday, October 23, 2021
Turnabout Anecdotes and Memoirs of Two Decades (2021)
Source: Famitsu, November 4 issue, 2021
Thursday, July 15, 2021
A Long Interview With the Developers: The Core Truth of the Gyakuten Saiban series (2007)
Sunday, May 30, 2021
Objection to Takumi Shū from the Developers!! (2007)
Friday, December 4, 2020
Creator Interview - Takumi Shū (2012)
Source: Hayakawa's Mystery Magazine, March 2012
Summary: The Gyakuten Saiban (Ace Attorney) special “No objection to Gyakuten Saiban” featured in the March 20212 issue of Hayakawa's Mystery Magazine had essays and in-depth looks at the Gyakuten Saiban series and legal mystery fiction in general, as well as special interviews with the two main writers of the series: Takumi Shū, director and writer of the main series, and Yamazaki Takeshi, director and main writer of the Gyakuten Kenji (Ace Attorney Investigation) spin-off series. In the interview with Takumi, he talks about the mystery fiction that inspired him, how the plotting works in the Gyakuten Saiban series and what books he'd like to adapt as a game if given the opportunity.
Friday, August 28, 2020
Secret Footage – Final Episode: Become Stained In The Colors of Surprise (Odoroki)! (2007)
Source: Source: Gyakuten Saiban 4 official website (not available anymore due to site renewal)
Summary: The official Gyakuten Saiban 4 (Ace Attorney 4 - Apollo Justice) website started posting “Secret Footage” late March 2007 in anticipation of the game’s release. These videos were dated October 2005 and were recordings of the earliest meetings of the development team. The third and final video is set a few months after the initial announcement. The design of the main character Odoroki Hōsuke is almost finished, but there are still some points that haven’t been decided on. Endō Mitsuru (Director), Nuri Kazuya (Designer) and Yamazaki Takeshi (Planning) are holding a meeting to decide on the basic colors of Odoroki’s clothes while Takumi Shū (Supervision) is in Tokyo for work. Nuri has prepared several color variations for them to pick from and it doesn’t take long for the three to decide on a color, but not everyone seems to be happy with their decision.
This article is a full transcript of the video. The video is not available here.
Secret Footage - Episode 2: The Night Before Odoroki Hōsuke‘s Birth (2007)
Source: Source: Gyakuten Saiban 4 official website (not available anymore due to site renewal)
Summary: The official Gyakuten Saiban 4 (Ace Attorney 4 - Apollo Justice) website started posting “Secret Footage” on March 30, 2007. These videos dated October 2005 were recordings of the very first meetings of the development team. In the first meeting, the team was told they had to have an illustration for the game ready by next week for use during the reveal. In the second part of the series, designer Nuri Kazuya shows off the sketches he worked all night on to the rest of the core members, being Endō Mitsuru (Director), Matsukawa Minae (Producer) Takumi Shū (Supervision) and Yamazaki Takeshi (Planning). Together they have to decide which sketch to use for the public announcement of the game on October 11, 2005.
This article is a full transcript of the video. The video is not available here.
Secret Footage - Episode 1: The First Face-to-face Meeting Was A Cruel Trap (2007)
Source: Gyakuten Saiban 4 official website (not available anymore due to site renewal)
Summary: On March 30, 2007, “Secret Footage” was posted on the official Gyakuten Saiban 4 (Ace Attorney 4 - Apollo Justice) website. The video gave a very rare glimpse at how meetings go within the development team of the game and was the first in a series of three that would reveal how the protagonist of the game, Odoroki Hōsuke (Apollo Justice), was created. This first entry is dated October 2005 and shows the first very face-to-face meeting of the core members of the development team Endō Mitsuru (Director), Matsukawa Minae (Producer) Takumi Shū (Supervision), Nuri Kazuya (Designer) and Yamazaki Takeshi (Planning). They don’t have time for formalities however, as the producer has an assignment for them already: they have to decide on their protagonist for this by next week due to planned promotion events.
This article is a full transcript of the video. The video is not available here.
Monday, February 10, 2020
Dai Gyakuten Saiban 2 - A Romantic Adventure Of Reminiscence With The Development Staff Vol. 1 (2017)
Source: Nintendo Dream, October issue, 2017
Summary: The October 2017 issue of Nintendo Dream featured a long multi-part interview with the development staff of the 2017 title Dai Gyakuten Saiban 2 (The Great Ace Attorney 2: Resolve). In Volume 1 of this feature director/scenario writer Takumi Shū, art director Nuri Kazuya and producer Eshiro Motohide discuss the game in general. They explain how the game had to be produced under very limited circumstances, but that everyone was eager to get the game out to provide the players with the answers to lingering mysteries from the first game. They also talk about Takumi’s understanding of the characters had changed and how the main visual art was conceived. In the second part of the article, the interviewer showed Eshiro and Nuri columns Takumi had written for Nintendo Dream when the first Dai Gyakuten Saiban (The Great Ace Attorney: Adventures) was released in 2015 and asked them about the same topics like how they first gotten interested in games and what their hobbies are.
Images are taken from the source article. Copyright belongs to their respective owners.
Sunday, February 9, 2020
Dai Gyakuten Saiban 2 - A Romantic Adventure Of Reminiscence With The Development Staff Vol. 4 (2017)
Source: Nintendo Dream, October issue, 2017
Summary: A long multi-part feature starring the development staff of the 2017 game Dai Gyakuten Saiban 2 (The Great Ace Attorney 2: Resolve) was published in the October 2017 issue of Nintendo Dream. In the fourth part of this series, director/scenario writer Takumi Shū, art director Nuri Kazuya and producer Eshiro Motohide look back at the third episode of the game, The Return of the Great Departed Soul. They discuss how the characters were designed and what the concepts behind them were, how the story was written and other tidbits. The article features slight spoilers for this episode.
Images are taken from the source article. Copyright belongs to their respective owners.
Saturday, February 8, 2020
Dai Gyakuten Saiban 2 - A Romantic Adventure Of Reminiscence With The Development Staff Vol. 3 (2017)
Source: Nintendo Dream, October issue, 2017
Summary: The October 2017 issue of Nintendo Dream featured a long multi-part feature with the development staff of the 2017 game Dai Gyakuten Saiban 2 (The Great Ace Attorney 2: Resolve). In the third part of this unique feature, director/scenario writer Takumi Shū and art director Nuri Kazuya talk in-depth about the second episode in the game, The Memoirs of the Clouded Kokoro. The duo discusses how the characters were designed, what the original concepts behind this episode were and how things changed over the course of the development process. The article features slight spoilers for this episode and the fourth episode of the first Dai Gyakuten Saiban.
Images are taken from the source article. Copyright belongs to their respective owners.
Friday, February 7, 2020
Dai Gyakuten Saiban 2 - A Romantic Adventure Of Reminiscence With The Development Staff Vol. 2 (2017)
Source: Nintendo Dream, October issue, 2017
Summary: The October 2017 issue of Nintendo Dream featured a long multi-part feature with interviews with the development staff of Dai Gyakuten Saiban 2 (The Great Ace Attorney: Resolve). In this unique series, director/scenario writer Takumi Shū, art director Nuri Kazuya and producer Eshiro Motohide sit down together to talk about in-depth about specific episodes of the game. In this second installment, the team talks about the first episode of the game, The Adventure of the Blossoming Attorney and talk about how this episode came to be, how the characters appearing in this episode were designed and how things changed along the way. The article features slight spoilers for this episode.
Images are taken from the source article. Copyright belongs to their respective owners.













