Thursday, July 15, 2021

A Long Interview With the Developers: The Core Truth of the Gyakuten Saiban series (2007)

Title: A Long Interview With the Developers: The Core Truth of the Gyakuten Saiban series / 開発者ロングインタビュー『逆転裁判』シリーズの真理』
Source: Gyakuten Saiban 4 Official Guidebook
 
Summary: The official guidebook for Gyakuten Saiban 4 (Ace Attorney 4 - Apollo Justice) includes a very long interview on the development of the game with three core staff members of the team: series supervisor Takumi Shū, art director Nuri Kazuya and producer Matsukawa Minae. Many questions are asked and answered, from topics regarding how the game was promoted to how characters were designed, how the story of the game was written, to Takumi's favorite mystery stories, how gameplay elements changed the way they had to work, and basically all aspects of the whole development cycle. The three are also asked about their favorite characters and stories in the series, as well as about when things didn't as initially planned. 
 
This article contains spoilers for the game.
 

Monday, July 12, 2021

Is Shin at Home a Softie for his Son? The Developers of Gyakuten Kenji 2 Answer Questions from our Readers (2011)

Title: Is Shin at Home a Softie for his Son? The Developers of Gyakuten Kenji 2 Answer Questions from our Readers / 「信さんは家では息子に甘いパパ? 『逆転検事2』開発者が読者の質問に回答」
Source: Dengeki Online
 
Summary: In April 2011, Dengeki Online posted an article with a short Q&A with the developers of Gyakuten Kenji 2 ('Turnabout Prosecutor 2'), which had been released on the Nintendo DS about two months earlier. The questions submitted came from readers of Dengeki and are about various topics, ranging from questions about the writing process of the plots to asking about details regarding the character designs or how certain characters are portrayed in the game. 

Images are taken from the source article. Copyright belongs to their respective owners. The article contains spoilers for the plot of the game.

Sunday, May 30, 2021

Objection to Takumi Shū from the Developers!! (2007)

Title: Objection to Takumi Shū from the Developers!! /「開発者から巧舟へ異議あり!!」
Source: Gyakuten Saiban 4 Official Guidebook
 
Summary: The official guidebook for Gyakuten Saiban 4 (Ace Attorney 4 - Apollo Justice) features a short segment where various members of the development team finally got a chance to object to all the work Takumi Shū (as general supervisor of the game) made them do. From programmers to graphics artists, sound engineers and even the director of the game, they all have something to say to their boss who sometimes seemed only to be “bullying” his team with detailed directions regarding their work. Of course, it was all worth it to create the game. The funny segment gives a unique look into the various things the team members had to do under Takumi’s directions.

Twitter: Musical Memories (2021)

Title: Musical Memories
Source: Sugimori Masakazu's Twitter

Summary: On May 22, 2021, Sugimori Masakazu wrote a few tweets regarding his role in the development of the very first Gyakuten Saiban (Ace Attorney) game on the GameBoy Advance. As the composer of the soundtrack of the first game in the series, he was responsible for a large part of the atmosphere of the first game. In this short series of tweets, Sugimori talks about how he basically had complete freedom over the soundtrack, but what's even more interesting is the reveal by Sugimori how it was Mori Atsushi, who worked on the sound effects of the game, who made many sound-related series staples possible in the first place.

In the translation below, each paragraph is a seperate tweet. 

Monday, December 21, 2020

The Secret Of How The Gyakuten Saiban Feeling Is Created! Creating an 3D Adventure Game: A Demonstration of the Gyakuten Saiban Script System (CEDEC 2015) (2015)

 Title: The Secret Of How The Gyakuten Saiban Feeling Is Created!  Creating an 3D Adventure Game: A Demonstration of the Gyakuten Saiban Script System (CEDEC 2015) / 「『逆転裁判』らしさが生まれる秘密! “逆転裁判のスクリプトシステムによる実演を交えた3Dアドベンチャーの作り方”【CEDEC 2015】」
Source: Famitsu
 
Summary: Computer Entertainment Developers Conference (CEDEC) 2015 was held in August 2015 and one of the lectures featured was one of Capcom programmer Kimoto Masahiro, who had worked on Gyakuten Saiban 5 (Ace Attorney 5 – Dual Destinies) and Dai Gyakuten Saiban – Naruhodō Ryūnosuke no Bōken (“The Grand Turnabout Trial – The Adventures of Naruhodō Ryūnosuke”). In the lecture, Kimoto explains how scripts are used to create the typical feel of the Gyakuten Saiban series, by controlling factors like camera, text speed and music. He explains how the tools were created to simplify the task for the planners, but also points out what other problems were created because of their work process. This article is a translation of Famitsu's report on the lecture.

Images are taken from the source article. Copyright belongs to their respective owners. 

Friday, December 4, 2020

Creator Interview - Takumi Shū (2012)

 Title: Creator Interview - Takumi Shū / 「クリエイター・インタビュー 巧舟」
Source: Hayakawa's Mystery Magazine, March 2012
 
Summary: The Gyakuten Saiban (Ace Attorney) special “There’s no objection to Ace Attorney” featured in the March 20212 issue of Hayakawa's Mystery Magazine had essays and in-depth looks at the Gyakuten Saiban series and legal mystery fiction in general, as well as special interviews with the two main writers of the series: Takumi Shū, director and writer of the main series, and Yamazaki Takeshi, director and main writer of the Gyakuten Kenji (Ace Attorney Investigation) spin-off series. In the interview with Takumi, he talks about the mystery fiction that inspired him, how the plotting works in the Gyakuten Saiban series and what books he'd like to adapt as a game if given the opportunity.

Thursday, December 3, 2020

Creator Interview - Yamazaki Takeshi (2012)

Title: Creator Interview - Yamazaki Takeshi / 「クリエイター・インタビュー 山崎剛」
Source: Hayakawa's Mystery Magazine, March 2012
 
Summary: The March 20212 issue of Hayakawa's Mystery Magazine had a Gyakuten Saiban (Ace Attorney) special titled “There’s no objection to Ace Attorney”, featuring essays and in-depth looks at the Gyakuten Saiban series and legal mystery fiction in general, a preview of the live-action film adaptation and interviews with the two main writers of the series: Takumi Shū, director and writer of the main series, and Yamazaki Takeshi, director and main writer of the Gyakuten Kenji (Ace Attorney Investigation) spin-off series. In the interview with Yamazaki, he talks about the mystery fiction that inspired him, his first encounter with the series and how his first tasks at Capcom, working on the Gyakuten Kenji series and about what kind of mystery games he’d like to work on.

Friday, August 28, 2020

Secret Footage – Final Episode: Become Stained In The Colors of Surprise (Odoroki)! (2007)

Title: Secret Footage – Final Episode: Become Stained In The Colors of Surprise (Odoroki)!/ 『極秘動画 最終話 オドロキ色に染めろ』
Source: Source: Gyakuten Saiban 4 official website (not available anymore due to site renewal)

Summary: The official Gyakuten Saiban 4 (Ace Attorney 4 - Apollo Justice) website started posting “Secret Footage” late March 2007 in anticipation of the game’s release. These videos were dated October 2005 and were recordings of the earliest meetings of the development team. The third and final video is set a few months after the initial announcement. The design of the main character Odoroki Hōsuke is almost finished, but there are still some points that haven’t been decided on. Endō Mitsuru (Director), Nuri Kazuya (Designer) and Yamazaki Takeshi (Planning) are holding a meeting to decide on the basic colors of Odoroki’s clothes while Takumi Shū (Supervision) is in Tokyo for work. Nuri has prepared several color variations for them to pick from and it doesn’t take long for the three to decide on a color, but not everyone seems to be happy with their decision.

This article is a full transcript of the video. The video is not available here.

Secret Footage - Episode 2: The Night Before Odoroki Hōsuke‘s Birth (2007)

Title: Secret Footage - Episode 2: The Night Before Odoroki Hōsuke‘s Birth / 『極秘動画 第2回 王泥喜法介 誕生前夜』
Source: Source: Gyakuten Saiban 4 official website (not available anymore due to site renewal)

Summary: The official Gyakuten Saiban 4 (Ace Attorney 4 - Apollo Justice) website started posting “Secret Footage” on March 30, 2007. These videos dated October 2005 were recordings of the very first meetings of the development team. In the first meeting, the team was told they had to have an illustration for the game ready by next week for use during the reveal. In the second part of the series, designer Nuri Kazuya shows off the sketches he worked all night on to the rest of the core members, being Endō Mitsuru (Director), Matsukawa Minae (Producer) Takumi Shū (Supervision) and Yamazaki Takeshi (Planning). Together they have to decide which sketch to use for the public announcement of the game on October 11, 2005.

This article is a full transcript of the video. The video is not available here.

Secret Footage - Episode 1: The First Face-to-face Meeting Was A Cruel Trap (2007)

Title: Secret Footage - Episode 1: The First Face-to-face Meeting Was A Cruel Trap / 『極秘動画  第1回 初顔合わせは苦いワナ』
Source: Gyakuten Saiban 4 official website (not available anymore due to site renewal)

Summary: On March 30, 2007, “Secret Footage” was posted on the official Gyakuten Saiban 4 (Ace Attorney 4 - Apollo Justice) website. The video gave a very rare glimpse at how meetings go within the development team of the game and was the first in a series of three that would reveal how the protagonist of the game, Odoroki Hōsuke (Apollo Justice), was created. This first entry is dated October 2005 and shows the first very face-to-face meeting of the core members of the development team Endō Mitsuru (Director), Matsukawa Minae (Producer) Takumi Shū (Supervision), Nuri Kazuya (Designer) and Yamazaki Takeshi (Planning). They don’t have time for formalities however, as the producer has an assignment for them already: they have to decide on their protagonist for this by next week due to planned promotion events.

This article is a full transcript of the video. The video is not available here.