Title: Box of Memories
Source: Takumi Shū 's Twitter
Summary: On October 11, 2017, Takumi tweeted that his extended leave after finishing Dai Gyakuten Saiban 2 was now over, and that his very first job was to move offices. Takumi made use of the occassion to clear up some of the boxes with all kinds of files and other things related to his projects, and he decided to tweet photographs of some of those documents, including the original notebook he used to plan the very first Gyakuten Saiban (Ace Attorney) game in, but also the initial scenario plots he had for Gyakuten Saiban 2 (Ace Attorney 2 - Justice for All). Reading those notes shows how Takumi's plots take shape, as these prototypes are quite different from the final product
In the translation below, each paragraph is a seperate tweet. Images are taken from the source tweets. Copyright belongs to their respective owners.
Showing posts with label Tweets. Show all posts
Showing posts with label Tweets. Show all posts
Wednesday, October 11, 2017
Friday, August 5, 2016
Twitter: The Starting Year of Gyakuten Saiban (2016)
Title: The Starting Year of Gyakuten Saiban
Source: Takumi Shū 's Twitter
Summary: On August 5, 2016, Takumi started tweeting about how two days earlier, August 3, 2016, was in fact the date of the very first case in the first game, Gyakuten Saiban (Ace Attorney GBA). The game was made fifteen years ago, but never could he have guessed at that time that the game would eventually grow out to be one of Capcom's bigger franchises. But he then explains how he actually came up with the idea of setting this game in 2016, and the answer might be bit surprising to some, as it appears Takumi really, really didn't like putting a year in the game in the first place.
In the translation below, each paragraph is a seperate tweet.
Source: Takumi Shū 's Twitter
Summary: On August 5, 2016, Takumi started tweeting about how two days earlier, August 3, 2016, was in fact the date of the very first case in the first game, Gyakuten Saiban (Ace Attorney GBA). The game was made fifteen years ago, but never could he have guessed at that time that the game would eventually grow out to be one of Capcom's bigger franchises. But he then explains how he actually came up with the idea of setting this game in 2016, and the answer might be bit surprising to some, as it appears Takumi really, really didn't like putting a year in the game in the first place.
In the translation below, each paragraph is a seperate tweet.
Friday, July 29, 2016
Twitter: Spirit Channeling in Mystery Stories (2016)
Title: Spirit Channeling in Mystery Stories
Source: Takumi Shū 's Twitter
Summary: On July 22, 2016, Takumi started writing about the reason why he used the theme of spirit channeling in the second episode of Gyakuten Saiban 2 (Ace Attorney 2 - Justice for All) on his Twitter account. In a series of tweets posted on July 29, 2016 (which starts with this tweet), he continues his explanation of why a seemingly supernatural element made its way in a fair play mystery story. While Takumi has already talked about this in the original Gyakuten Saiban 2 developer's blog, this series of tweets forms his most recent exposition on the topic and it also includes a little bit of his own views on mystery fiction in general.
In the translation below, each paragraph is a seperate tweet.
Source: Takumi Shū 's Twitter
Summary: On July 22, 2016, Takumi started writing about the reason why he used the theme of spirit channeling in the second episode of Gyakuten Saiban 2 (Ace Attorney 2 - Justice for All) on his Twitter account. In a series of tweets posted on July 29, 2016 (which starts with this tweet), he continues his explanation of why a seemingly supernatural element made its way in a fair play mystery story. While Takumi has already talked about this in the original Gyakuten Saiban 2 developer's blog, this series of tweets forms his most recent exposition on the topic and it also includes a little bit of his own views on mystery fiction in general.
In the translation below, each paragraph is a seperate tweet.
Friday, July 22, 2016
Twitter: The Origin of Spirit Mediums (2016)
Title: The Origin of Spirit Mediums
Source: Takumi Shū 's Twitter
Summary: In a series of tweets (starting with this tweet) posted on July 22, 2016, Takumi Shū explained how he came up with the idea of using spirit mediums in the series. While the concept had been around since the first game, Takumi only started using it in the second game for the mystery plots and many have wondered why he used spirit mediums, a seemingly non-realistic and non-logical element, in a mystery story. The explanation is surprisingly simple, but also pretty surprising on its own.
In the translation below, each paragraph is a seperate tweet.
Source: Takumi Shū 's Twitter
Summary: In a series of tweets (starting with this tweet) posted on July 22, 2016, Takumi Shū explained how he came up with the idea of using spirit mediums in the series. While the concept had been around since the first game, Takumi only started using it in the second game for the mystery plots and many have wondered why he used spirit mediums, a seemingly non-realistic and non-logical element, in a mystery story. The explanation is surprisingly simple, but also pretty surprising on its own.
In the translation below, each paragraph is a seperate tweet.
Tuesday, July 12, 2016
Twitter: Origin of The Class Trial (2016)
Title: Origin of The Class Trial
Source: Takumi Shū 's Twitter
Summary: The Class Trial is a pivotal moment in the life of the character Naruhodō in the first Gyakuten Saiban (Ace Attorney) and one of the main mysteries of the game. Series creator Takumi has often said the trial was based on an event that actually happened to him when he was a child. While it has been mentioned often, the series of tweets he posted on his Twitter account on June 24, 2016 offer one of the more detailed accounts of this happening.
The series of tweets starts with this tweet. In the translation below, each paragraph is a seperate tweet.
Source: Takumi Shū 's Twitter
Summary: The Class Trial is a pivotal moment in the life of the character Naruhodō in the first Gyakuten Saiban (Ace Attorney) and one of the main mysteries of the game. Series creator Takumi has often said the trial was based on an event that actually happened to him when he was a child. While it has been mentioned often, the series of tweets he posted on his Twitter account on June 24, 2016 offer one of the more detailed accounts of this happening.
The series of tweets starts with this tweet. In the translation below, each paragraph is a seperate tweet.
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