Monday, December 21, 2020

The Secret Of How The Gyakuten Saiban Feeling Is Created! Creating an 3D Adventure Game: A Demonstration of the Gyakuten Saiban Script System (CEDEC 2015) (2015)

 Title: The Secret Of How The Gyakuten Saiban Feeling Is Created!  Creating an 3D Adventure Game: A Demonstration of the Gyakuten Saiban Script System (CEDEC 2015) / 「『逆転裁判』らしさが生まれる秘密! “逆転裁判のスクリプトシステムによる実演を交えた3Dアドベンチャーの作り方”【CEDEC 2015】」
Source: Famitsu
 
Summary: Computer Entertainment Developers Conference (CEDEC) 2015 was held in August 2015 and one of the lectures featured was one of Capcom programmer Kimoto Masahiro, who had worked on Gyakuten Saiban 5 (Ace Attorney 5 – Dual Destinies) and Dai Gyakuten Saiban – Naruhodō Ryūnosuke no Bōken (The Great Ace Attorney: Adventures). In the lecture, Kimoto explains how scripts are used to create the typical feel of the Gyakuten Saiban series, by controlling factors like camera, text speed and music. He explains how the tools were created to simplify the task for the planners, but also points out what other problems were created because of their work process. This article is a translation of Famitsu's report on the lecture.

Images are taken from the source article. Copyright belongs to their respective owners. 

Friday, December 4, 2020

Creator Interview - Takumi Shū (2012)

 Title: Creator Interview - Takumi Shū / 「クリエイター・インタビュー 巧舟」
Source: Hayakawa's Mystery Magazine, March 2012
 
Summary: The Gyakuten Saiban (Ace Attorney) special “No objection to Gyakuten Saiban” featured in the March 20212 issue of Hayakawa's Mystery Magazine had essays and in-depth looks at the Gyakuten Saiban series and legal mystery fiction in general, as well as special interviews with the two main writers of the series: Takumi Shū, director and writer of the main series, and Yamazaki Takeshi, director and main writer of the Gyakuten Kenji (Ace Attorney Investigation) spin-off series. In the interview with Takumi, he talks about the mystery fiction that inspired him, how the plotting works in the Gyakuten Saiban series and what books he'd like to adapt as a game if given the opportunity.

Thursday, December 3, 2020

Creator Interview - Yamazaki Takeshi (2012)

Title: Creator Interview - Yamazaki Takeshi / 「クリエイター・インタビュー 山崎剛」
Source: Hayakawa's Mystery Magazine, March 2012
 
Summary: The March 20212 issue of Hayakawa's Mystery Magazine had a Gyakuten Saiban (Ace Attorney) special titled “No objection to Gyakuten Saiban”, featuring essays and in-depth looks at the Gyakuten Saiban series and legal mystery fiction in general, a preview of the live-action film adaptation and interviews with the two main writers of the series: Takumi Shū, director and writer of the main series, and Yamazaki Takeshi, director and main writer of the Gyakuten Kenji (Ace Attorney Investigation) spin-off series. In the interview with Yamazaki, he talks about the mystery fiction that inspired him, his first encounter with the series and how his first tasks at Capcom, working on the Gyakuten Kenji series and about what kind of mystery games he’d like to work on.

Friday, August 28, 2020

Secret Footage – Final Episode: Become Stained In The Colors of Surprise (Odoroki)! (2007)

Title: Secret Footage – Final Episode: Become Stained In The Colors of Surprise (Odoroki)!/ 『極秘動画 最終話 オドロキ色に染めろ』
Source: Source: Gyakuten Saiban 4 official website (not available anymore due to site renewal)

Summary: The official Gyakuten Saiban 4 (Ace Attorney 4 - Apollo Justice) website started posting “Secret Footage” late March 2007 in anticipation of the game’s release. These videos were dated October 2005 and were recordings of the earliest meetings of the development team. The third and final video is set a few months after the initial announcement. The design of the main character Odoroki Hōsuke is almost finished, but there are still some points that haven’t been decided on. Endō Mitsuru (Director), Nuri Kazuya (Designer) and Yamazaki Takeshi (Planning) are holding a meeting to decide on the basic colors of Odoroki’s clothes while Takumi Shū (Supervision) is in Tokyo for work. Nuri has prepared several color variations for them to pick from and it doesn’t take long for the three to decide on a color, but not everyone seems to be happy with their decision.

This article is a full transcript of the video. The video is not available here.

Secret Footage - Episode 2: The Night Before Odoroki Hōsuke‘s Birth (2007)

Title: Secret Footage - Episode 2: The Night Before Odoroki Hōsuke‘s Birth / 『極秘動画 第2回 王泥喜法介 誕生前夜』
Source: Source: Gyakuten Saiban 4 official website (not available anymore due to site renewal)

Summary: The official Gyakuten Saiban 4 (Ace Attorney 4 - Apollo Justice) website started posting “Secret Footage” on March 30, 2007. These videos dated October 2005 were recordings of the very first meetings of the development team. In the first meeting, the team was told they had to have an illustration for the game ready by next week for use during the reveal. In the second part of the series, designer Nuri Kazuya shows off the sketches he worked all night on to the rest of the core members, being Endō Mitsuru (Director), Matsukawa Minae (Producer) Takumi Shū (Supervision) and Yamazaki Takeshi (Planning). Together they have to decide which sketch to use for the public announcement of the game on October 11, 2005.

This article is a full transcript of the video. The video is not available here.

Secret Footage - Episode 1: The First Face-to-face Meeting Was A Cruel Trap (2007)

Title: Secret Footage - Episode 1: The First Face-to-face Meeting Was A Cruel Trap / 『極秘動画  第1回 初顔合わせは苦いワナ』
Source: Gyakuten Saiban 4 official website (not available anymore due to site renewal)

Summary: On March 30, 2007, “Secret Footage” was posted on the official Gyakuten Saiban 4 (Ace Attorney 4 - Apollo Justice) website. The video gave a very rare glimpse at how meetings go within the development team of the game and was the first in a series of three that would reveal how the protagonist of the game, Odoroki Hōsuke (Apollo Justice), was created. This first entry is dated October 2005 and shows the first very face-to-face meeting of the core members of the development team Endō Mitsuru (Director), Matsukawa Minae (Producer) Takumi Shū (Supervision), Nuri Kazuya (Designer) and Yamazaki Takeshi (Planning). They don’t have time for formalities however, as the producer has an assignment for them already: they have to decide on their protagonist for this by next week due to planned promotion events.

This article is a full transcript of the video. The video is not available here.

Thursday, August 6, 2020

Gyakuten Saiban 4 SE: Sandō (2007)

Title: Gyakuten Saiban 4 SE: Sandō / 『逆転裁判4 SE: サンドウ』
Source: CAP’STONE (link not available anymore)

Summary: In 2007, Gyakuten Saiban 4 (Ace Attorney 4 - Apollo Justice) sound effect designer Sandō Yoshiki wrote a short piece for CAP’STONE, the official site for Capcom’s sound team about creating the sound effects for the game. He writes about updating the sound effects for the game in a way to keep the familiar feeling, but also about recording new sound effects, even if they are a bit weird, like the ‘sound of someone who falls on the floor while holding an acoustic guitar.’

Gyakuten Saiban 4 BGM: Horiyama (2007)

Title: Gyakuten Saiban 4 BGM: Horiyama / 『逆転裁判4 BGM: ホリヤマ』
Source: CAP’STONE (link not available anymore)

Summary: In a short 2007 piece on CAP’STONE, the official site for Capcom’s sound team, Gyakuten Saiban 4 (Ace Attorney 4 - Apollo Justice) composer Horiyama Toshihoko revealed the unlikely story of how he created the theme song for the prosecutor Garyū Kyōya (Klavier Gavin). The piece Love Love Guilty (Guilty Love) is quite unlike any of the music tracks heard in earlier games in this series, but Horiyama reveals there’s also a very odd story behind the creation of the song.

Monday, June 29, 2020

From Surviban to Gyakuten Saiban (2017)

Title: From Surviban to Gyakuten Saiban / 「『サバイバン』から『逆転裁判』へ」
Source: 15th Anniversary Gyakuten Saiban Series Encyclopedia 2001-2016

Summary: 15th Anniversary Gyakuten Saiban Series Encyclopedia 2001-2016 includes a small section about Surviban, the prototype game which would eventually become the first Gyakuten Saiban (Ace Attorney GBA) game released in 2001. While still the same courtroom mystery adventure game at heart, Surviban also has a few distinctive differences from the final product, including the game title, the cast of main characters and the stories themselves. The article quotes from the original game proposal for internal Capcom use, and includes the character descriptions for the original five cast members. Both protagonist Naruhodō Ryūichi (Phoenix Wright) and rival Mitsurugi Reiji (Miles Edgeworth) retained their original names, but the assistant, mentor and police detective have different names from their Gyakuten Saiban counterparts and all five characters feature completely different backstories. Includes are also three proposal pages where the use of the camera in the game is explained and what the concept behind the witnesses is.

Wednesday, April 15, 2020

Looking Back At Episode 3 The Rite of Turnabout with Gyakuten Saiban 6 Director Yamazaki (2016)

Title: Looking Back At Episode 3 The Rite of Turnabout with Gyakuten Saiban 6 Director Yamazaki (2016) /「『逆転裁判6』山﨑ディレクターと振り返る第3話「逆転の儀式」
Source: Nintendo Dream, October issue, 2016

Summary: The October 2016 issue of Nintendo Dream featured an article starrring Yamazaki Takeshi, director of 2016’s Gyakuten Saiban 6 (Ace Attorney 6 - Spirit of Justice). Together with the people of Nintendo Dream, Yamazaki played through part of the third episode of the game, The Rite of Turnabout. He talks about early versions of the game, the reintroduction of Mayoi (Maya Fey) in the series, the difficulties that come with writing the third episode in a Gyakuten Saiban game in general and how Gyakuten Saiban 6 serves as the culmination for the whole series, paving the way for future titles.

Beware of spoilers for this episode.

Images are taken from the source article. Copyright belongs to their respective owners.

Tuesday, April 14, 2020

Looking Back At Episode 2 Turnabout Magic Show with Gyakuten Saiban 6 Director Yamazaki (2016)

Title: Looking Back At Episode 2 Turnabout Magic Show with Gyakuten Saiban 6 Director Yamazaki /「『逆転裁判6』山﨑ディレクターと振り返る第2話「逆転マジックショー」」
Source: Nintendo Dream, September issue, 2016

Summary: The September 2016 issue of Nintendo Dream featured an article starrring Yamazaki Takeshi, director of 2016’s Gyakuten Saiban 6 (Ace Attorney 6 - Spirit of Justice). Together with the people of Nintendo Dream, Yamazaki played through part of Turnabout Magic Show (The Magical Turnabout) and answered all kinds of questions regarding this particular episode. He addresses issues like the use of animated movies in the game, exploring Minuki (Trucy Wright) in this episode, how to insert game mechanics in the story, why Akane (Ema Skye) was chosen as the police detective in this game and more.

Beware of spoilers for this episode.

Images are taken from the source article. Copyright belongs to their respective owners.

Monday, February 10, 2020

Dai Gyakuten Saiban 2 - A Romantic Adventure Of Reminiscence With The Development Staff Vol. 1 (2017)

Title: Dai Gyakuten Saiban 2 - A Romantic Adventure Of Reminiscence With The Development Staff Vol. 1  / 「『大逆転裁判2』開発スタッフと回想する冒險浪漫談 Vol.1」
Source: Nintendo Dream, October issue, 2017

Summary: The October 2017 issue of Nintendo Dream featured a long multi-part interview with the development staff of the 2017 title Dai Gyakuten Saiban 2 (The Great Ace Attorney 2: Resolve). In Volume 1 of this feature director/scenario writer Takumi Shū, art director Nuri Kazuya and producer Eshiro Motohide discuss the game in general. They explain how the game had to be produced under very limited circumstances, but that everyone was eager to get the game out to provide the players with the answers to lingering mysteries from the first game. They also talk about Takumi’s understanding of the characters had changed and how the main visual art was conceived. In the second part of the article, the interviewer showed Eshiro and Nuri columns Takumi had written for Nintendo Dream when the first Dai Gyakuten Saiban  (The Great Ace Attorney: Adventures) was released in 2015 and asked them about the same topics like how they first gotten interested in games and what their hobbies are.

Images are taken from the source article. Copyright belongs to their respective owners.

Sunday, February 9, 2020

Dai Gyakuten Saiban 2 - A Romantic Adventure Of Reminiscence With The Development Staff Vol. 4 (2017)

Title: Dai Gyakuten Saiban 2 - A Romantic Adventure Of Reminiscence With The Development Staff Vol. 4 - Episode 3: The Return of the Great Departed Soul / 「『大逆転裁判2』開発スタッフと回想する冒險浪漫談 Vol.4 第3話「未来科学と亡霊の帰還」」
Source: Nintendo Dream, October issue, 2017

Summary: A long multi-part feature starring the development staff of the 2017 game Dai Gyakuten Saiban 2 (The Great Ace Attorney 2: Resolve) was published in the October 2017 issue of Nintendo Dream. In the fourth part of this series, director/scenario writer Takumi Shū, art director Nuri Kazuya and producer Eshiro Motohide look back at the third episode of the game, The Return of the Great Departed Soul. They discuss how the characters were designed and what the concepts behind them were, how the story was written and other tidbits. The article features slight spoilers for this episode.

Images are taken from the source article. Copyright belongs to their respective owners.

Saturday, February 8, 2020

Dai Gyakuten Saiban 2 - A Romantic Adventure Of Reminiscence With The Development Staff Vol. 3 (2017)

Title: Dai Gyakuten Saiban 2 - A Romantic Adventure Of Reminiscence With The Development Staff Vol. 3 - Episode 2: The Memoirs of the Clouded Kokoro / 「『大逆転裁判2』開発スタッフと回想する冒險浪漫談 Vol.3 第2話「吾輩と霧の夜の回想」」
Source: Nintendo Dream, October issue, 2017

Summary: The October 2017 issue of Nintendo Dream featured a long multi-part feature with the development staff of the 2017 game Dai Gyakuten Saiban 2 (The Great Ace Attorney 2: Resolve). In the third part of this unique feature, director/scenario writer Takumi Shū and art director Nuri Kazuya talk in-depth about the second episode in the game, The Memoirs of the Clouded Kokoro. The duo discusses how the characters were designed, what the original concepts behind this episode were and how things changed over the course of the development process. The article features slight spoilers for this episode and the fourth episode of the first Dai Gyakuten Saiban.

Images are taken from the source article. Copyright belongs to their respective owners.

Friday, February 7, 2020

Dai Gyakuten Saiban 2 - A Romantic Adventure Of Reminiscence With The Development Staff Vol. 2 (2017)

Title: Dai Gyakuten Saiban 2 - A Romantic Adventure Of Reminiscence With The Development Staff Vol. 2 - Episode 1: The Adventure of the Blossoming Attorney / 「『大逆転裁判2』開発スタッフと回想する冒險浪漫談 Vol.2 第1話「弁護少女の覚醒と冒險」」
 Source: Nintendo Dream, October issue, 2017

Summary: The October 2017 issue of Nintendo Dream featured a long multi-part feature with interviews with the development staff of Dai Gyakuten Saiban 2 (The Great Ace Attorney: Resolve). In this unique series, director/scenario writer Takumi Shū, art director Nuri Kazuya and producer Eshiro Motohide sit down together to talk about in-depth about specific episodes of the game. In this second installment, the team talks about the first episode of the game, The Adventure of the Blossoming Attorney and talk about how this episode came to be, how the characters appearing in this episode were designed and how things changed along the way. The article features slight spoilers for this episode.

Images are taken from the source article. Copyright belongs to their respective owners.