Source: Gyakuten Saiban official site (down)
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Turnabout Sisters (1)
September 2000.
Just repeating myself with “You need to point out contradictions in the game!” didn’t really convey what I meant. … to be honest, I myself didn’t really understand the concept either. So to get a feeling on the idea, I decide to write an exercise scenario. A scenario that would become the base of Turnabout Sisters.
It was my first time doing this, so I had no idea how to create a story. But in return, I had plenty of ideas for tricks. So with the best ideas that came to me because of the keyword “contradiction”, I started plotting it out. It was basically something based solely on the trick of the trial scene in Turnabout Sisters.
“The plot is ready, so now I can start writing…” I sat down in front of my word processer….but then froze. … I can’t start writing without names for the characters…I needed to write a scenario now! Who has time to think of names! And so the first ideas that came into my mind were…
Sōka Naruhodo: Protagonist
Kanari Mio: Victim
Konaka Hiroshi
Shōchiku Umeyo
Anyway, I can always change them later on. They’re just temporary. That’s what I thought at the time. I printed the finished scenario, folded it over at the answer and it was done. I called for someone in the team, read it out loud and had them cry out “Objection!” for real.
We turned this scenario into a running game, but this was the “Complete Failure Version” I wrote about in the column Breakdown At The End Of The Year (TN: Entry 7). There were actually all kinds of causes for the failure to be found in this scenario.
- There was too much that had to be explained before the trial.
- It was not interesting as a story at all.
- It was too long as a prologue.
- And also, the game mechanics were awful.
Anyway. I had a very shocking experience while writing the scenario like this. It was like without any warning, a bright spark would suddenly go off in my head, and the next moment, an idea I had never considered about before, would suddenly come down from the heavens in a completed form.
I had two dream-like moments like that throughout the complete game. I will talk about one of those moments next time.
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