Images are taken from the source article. Copyright belongs to the respective owners.
Wednesday, November 9, 2022
A Collaboration between Gyakuten Saiban 4 (3DS ver.) and Wanzhuji, Running Now! Takumi (Director) and Eshiro (Producer) Review the Food!! And We Ask About The Future of the Gyakuten Series (2018)
Saturday, November 5, 2022
Gyakuten Kenji 2 Blog Entry 13: Scenario Camp! (2010)
Title: Scenario Camp! / 「シナリオ合宿!」
Source: Gyakuten Kenji 2 official site
Summary: In the post published on November 26th, 2010 on the official Gyakuten Kenji 2 (Ace Attorney Investigations 2 - Prosecutor's Gambit)
developers blog, character designer Iwamoto Tatsurō writes a bit about the "writing camp" they held during the development of the game. The staff members that were involved with the scenario would stay for four nights at a company-owned resort, where they could concentrate on the scenario. As the character designer, Iwamoto was tasked with making rough sketches for the characters, which in turn would lead to changes or finetuning the scenario, like a feedback loop. While the trip turned out to be a lot more work than Iwamoto had initially expected, they also had time for some fun, like a character drawing contest, and the creative creations by producer Eshiro Motohide, director Yamazaki Takeshi and planner Furukawa Yuuki are revealed by Iwamoto here, together with sketches of those three men by Iwamoto.
Images are taken from the source article. Copyrights belongs to the respective owners.
Gyakuten Kenji 2 Blog Entry 27: Thank you for your hard work! (2011)
Title: Thank you for your hard work! /「お疲れさまでした!」
Source: Gyakuten Kenji 2 official site
Summary: In the one of the last posts published on the official Gyakuten Kenji 2 (Ace Attorney Investigations 2 - Prosecutor's Gambit)
developers blog, dated February 24th 2011, assistant producer Shiozawa Natsuki looks back at the development of the game that was released just a few weeks earlier. She reminiscences about the summer, when director and lead writer Yamazaki realized they weren't going to meet the scenario deadlines at this rate, and decided to lock himself up in a meeting room for months with just a computer to make sure he'd finish the scenario in time. And time flies when you're cooped up all day in a small room, and sometimes, even things like birthdays come second to work.