Friday, October 28, 2016

Gyakuten Saiban 3 Blog Entry 10: The Stolen Turnabout (2004)

Title: The Stolen Turnabout / 「盗まれた逆転」
Source: Gyakuten Saiban 3 official site (down)

Summary: In the tenth entry of the Gyakuten Saiban 3 (Ace Attorney 3 - Trials & Tribulations) blog, Takumi talks about writing the second episode in the game: The Stolen Turnabout. As he mentions in the eleventh entry of the blog, he considers the second episode in his games as the second-most important episodes after the first one, because they are usually the first full case in a game. For 3, he decided to use a story based on the works of Edogawa Rampo, the author of the short story that got Takumi interested in mystery fiction in the first place. Takumi also talks about the new prosecutor Godot.

Monday, October 3, 2016

Gyakuten Saiban Blog Entry 22: The Final Episode (2) (2001)

Title: The Final Episode (2) / 「最終話 (2)」
Source: Gyakuten Saiban official site (down)

Summary: In the last blog entry about the individual episodes in the original Game Boy Advance release of Gyakuten Saiban (Ace Attorney GBA), Takumi talks about that last final spurt, where he needed to wrap up Turnabout Goodbyes. He explains where the idea for Sayuri (Polly) came from, but also reminds us that his work was long from over even after writing the final episode: testing and the optional dialogues had to be done too after all of that.

Gyakuten Saiban Blog Entry 21: The Final Episode (1) (2001)

Title: The Final Episode (1) / 「最終話 (1)」
Source: Gyakuten Saiban official site (down)

Summary: In the twentieth blog entry for the original Game Boy Advance release of Gyakuten Saiban (Ace Attorney GBA), Takumi talks about the final episode in the game: Turnabout Goodbyes. Earlier in the development process, he hit upon the idea to make the episodes interconnected (thanks to advice by a certain team member), but now he actually had to write the final episode that would get everything together. The problem was that he had no ideas whatsover left for this final murder mystery. A somewhat lucky news item however would turn into one of the defining moments ot eh game.

Monday, September 26, 2016

Gyakuten Saiban Blog Entry 20: Tonosaman (2) (2001)

Title: Tonosaman (2) / 「トノサマン (2)」
Source: Gyakuten Saiban official site (down)

Summary: Contuining on from the previous blog post for the original Game Boy Advance version of Gyakuten Saiban (Ace Attorney GBA), director Takumi talks about writing Turnabout Tonosaman (Turnabout Samurai). He mentions how the murderer of this episode actually swapped genders during development and how he came up with the idea of having a child appear in the story too. He finishes off talking about how absolutely difficult it was writing this story and about the important lesson he learned from this experience.

Gyakuten Saiban Blog Entry 19: Tonosaman (1) (2001)

Title: Tonosaman (1) / 「トノサマン(1)」
Source: Gyakuten Saiban official site (down)

Summary: In the nineteenth blog entry for the original Game Boy Advance version of Gyakuten Saiban (Ace Attorney GBA), Takumi Shū talks about the third episode of the game, Turnabout Tonosaman (Turnabout Samurai). It is revealed that this was actually the first story he worked on for the game, some time before the Gyakuten Saiban development team was actually formed and while he still had to finish work on Dino Crisis. The original plans for this story however were very different from the final product.

Wednesday, September 21, 2016

Voice Recording Episodes (2004)

Title: Voice Recording Episodes / 「ボイス収録エピソード」
Source: Dreamaga, Issue 21, May-July, 2004

Summary: An interview with all six original voice actors in the first three Gyakuten Saiban (Ace Attorney) games was featured in a 2004 issue of Dreamaga, following the Game Boy Advance release of Gyakuten Saiban 3 (Ace Attorney 3 - Trials & Tribulations). While nowadays professional voice actors are hired to voice the characters in these games, the original three games featured Capcom staff members, some of them even people who hadn't worked directly on the game series. In this short interview, the actors explain how they got their roles and talk about what went on during the recording sessions.

Sunday, September 18, 2016

Dai Gyakuten Saiban - The Adventure of Designing (2015)

Title: Dai Gyakuten Saiban - The Adventure of Designing / 「大逆転裁判 デザインの冒險!」
Source: Capcom

Summary: In the 35th entry in the Capcom Legends column on the Capcom site, where they interview Capcom staff members, designer Nuri Kazuya is invited to talk about his career and about Dai Gyakuten Saiban (The Great Ace Attorney: Adventures), where he worked as the character designer and art director. In this interview, dated July 2015, Nuri talks about the games he worked on before he came to work on the Gyakuten Saiban series, about his favorite characters and about the thought process behind the designs of the main characters in Dai Gyakuten Saiban.

Images are taken from the source article. Copyright belongs to their respective owners.

Wednesday, September 14, 2016

Gyakuten Saiban 2 Blog Entry 7: Combing for Bugs (2002)

Title: Combing for Bugs / 「しらみつぶし」
Source: Gyakuten Saiban 2 official site (down)

Summary: Story, character and art design are by the topics most often discussed on the Gyakuten Saiban developer's blogs and some parts of the development cycle are practically never mentioned. In the seventh blog post for Gyakuten Saiban 2 (Ace Attorney 2 – Justice for All, director Takumi decided to write about a group of unsung heroes: the bug checkers. The people who have to play the game again and again in search for bugs. And that's not just programming bugs: they also need to look out for story bugs: contradictions that would mess up the story. Takumi explains why these people are so important, especially when he's working on a game. As always with the Gyakuten Saiban 2 blog, the post is followed by a section where Naruhodō (Phoenix Wright) and Mayoi (Maya Fey) add their own comments to Takumi's post.

Monday, September 12, 2016

3DS Gyakuten Saiban 5 Special Long Interview (2013)

Title: 3DS Gyakuten Saiban 5 Special Long Interview / 「3DS「逆転裁判5」特別ロングインタビュー」
Source: Game Watch

Summary: In this interview by Game Watch with producer Eshiro and scenario director Yamazaki, the two talk about Gyakuten Saiban 5 (Ace Attorney 5 - Dual Destinies), the first new Gyakuten Saiban game in six years. The two had previously worked on the Gyakuten Kenji (Ace Attorney Investigations) series, but this time they'd be working in a game in the main series, and one fans had been waiting for a long, long time. The interview was published on July 27, 2013, a few days after the release of the game, but done a few days before the release. In this interview, Eshiro and Yamazaki talk about how they came to work on Gyakuten Saiban 5, about the characters, about working on a new game in a beloved series, on getting the look of the game just right, and much, much more.

Images are taken from the source article. Copyright belongs to their respective owners.

Friday, September 9, 2016

Developer Interview (2016)

Title: Developer Interview / 「開発者インタビュー」
Source: Gyakuten Saiban 6 Official Visual Book

Summary: This is an interview included with Gyakuten Saiban 6 Official Visual Book, released in August 2016. In it, director Yamazaki Takeshi and art director Fuse Takurō first talk about the early stages of the development process and then proceed to focus on each of the five episodes (+ special episode) and the characters that appear there. They have something to say about basically all of the characters, and explain how they came up with both their visual design and their story background. The interview is full of spoilers, obviously, as it is intended for people who have played the game and have gone through the artbook (which again, obviously, is full of spoilers).