tag:blogger.com,1999:blog-448989406699353420.post4616633921858678635..comments2023-11-12T22:07:30.009+01:00Comments on Gyakuten Saiban Library: Iwamoto Column Entry 4: Character Design And I (2004)Ashhttp://www.blogger.com/profile/16349298369385273080noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-448989406699353420.post-76209194797593370932017-03-10T08:52:32.312+01:002017-03-10T08:52:32.312+01:00I like how you can see how he went all out with hi...I like how you can see how he went all out with his own style once he became head designer. He designed about 1/3 of the characters in the first game (like von Karma), but in comparison to AA2 and AA3, you can clearly see he's holding back to fit with Suekane's main style.Ashhttps://www.blogger.com/profile/16349298369385273080noreply@blogger.comtag:blogger.com,1999:blog-448989406699353420.post-61972496502352831092017-03-09T21:48:46.542+01:002017-03-09T21:48:46.542+01:00I like this article.
It's short, and there...I like this article. <br />It's short, and there's not much going on, but it's clear how Iwamoto cares about the AA character design. <br /><br />T&T has some great visual designs. Ron DeLite and Luke Atmey are the first that come to my mind. I don't particularly like Furio Tigre but I have to admit his design is cool. <br /><br />It's great to see you working with this translations. Thanks for sharing!Croirehttps://www.blogger.com/profile/01534813914622086743noreply@blogger.com